Time to start posting again on my Best Sentence of the Day blog...
From the world of publishing news:
Researcher at the Institute for the Future and alternate reality game designer Jane McGonigal's REALITY IS BROKEN: Why Games Make Us Happy and How They Can Change the World, an examination of how games function as "happiness engines," and how the lessons from game design and game play can be used to solve real-world problems, to Vanessa Mobley at Penguin Press, at auction, by Chris Parris Lamb at The Gernert Company.
I'll start writing after Superstruct reaches its profoundly amazing conclusion on November 17, 2008.
(By the way, in case you didn't realize it, you can play Superstruct for literally just 10 minutes and STILL make an important contribution to the future. Just join the community and fill out your personal survival profile -- that's all it takes to complete your first game mission! So if you think you don't have time to play some big elaborate forecasting game... you DO have time! Don't miss out because the game will end a month from now!)
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Yes but that 10 minutes can easily turn into 10 hours if you're a person like me.
However - I've found a an interesting harmony. I've been making progress with other projects, by using Superstruct as a catalyst, muse, and medium.
Congrats on the book sale! Very cool.
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